Monday, March 4, 2013

Dark is the night...

I'm sorry!

Yes i realize that i haven't posted anything yesterday but i just didn't got to something. I just got home and i'm feeling pretty tired...

I guess the only things i can tell you about is that Enie is probably going to make some glow and darkness shaders for "I" while i will keep on doing terrain and collision.

I'm already pretty happy how terrain generation turned out... the only bad thing is it's size so far. I hope i can experiment with scaling it up a little bit and with exporting it to a binary image and merging it with a texture.

I also hope we can drop RapidXML anytime soon as it raises a good bunch of warning for my IDE and even Errors for Enie. Beside that it doesn't supports any way of type converting by itself and is probably too fast to be really useful... for me at least. As those model and animationSet loading will only be one time calculations per startup of the whole game it would be worth to drop some speed for comfort!

Speaking of comfort those pillows look pretty soft.

I will write more when the sun sets. -Arc.

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