Friday, March 1, 2013

Fatality!

So today is/was friday! - That means it is a free day!

By that i done nothing beside chilling around and playing video games... well okay...

Yes i did something because i just can't leave my fingers off my project.

Island of terrain in the ocean of noise.
Well the terrain made some progress. It is now of infinite size (which means you can go as long in any direction as you want...) and the noise now grows into more terrain shaped forms.

It's not really melting into those and it just generates a huge blob in the middle of a ocean of noise - if you stand still, else you are getting a nice white snake like.. thingy. But that will change soon! I already have my stumbs for the other needed methods ready!

And now about the bad news....

...well there is seems to be an error with freeing an variable that is still in use i can't backtrack so far. It crashed my game a few times already, but every time i try to hunt it down with gdb it doesn't occures anymore! I will ready through the code a few more times tomorrow and how i will find it there.

It's a pretty heavy one crashing the whole application so yeah... pretty important to be fixed.

Wish me luck with it! - Arc.

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